simple raycast telling distance from ground
I have never really used a raycast for anything. I usually just work around it because every time I've used it I would get errors of some sort. But basically I would like a ray cast that just tells my...
View ArticleCollision for a block maze script C#
I'm building a game for a project for school. I had the idea for a maze game with a couple twist and turns. The Idea for the script is to press one of the WASD keys down and you would move one space...
View ArticleConvert read-only animations to read&write?
I've been working on this project for school, and I've trying to get this walk cycle animation to work that I built in Blender. I keep trying to play it from a script and it says it cannot find the...
View ArticleChecking collision direction.
I'm writing this new controller that uses a rigid body as the main character. What I would like to implement into it, is a way to tell if a character is touching a wall and what side of the character...
View Article3d platforming Camera
I've been working on this camera rig were the camera rotates and follows around the player. I've already got the rotation taken care of in another script. What I've been looking how to do is trying to...
View ArticleDamage sending with grenades.
Okay I've been trying to create a script that applies damage to rigid bodies through an explosion radius but the message I'm trying to send to another script doesn't seem to be sending. I'm not getting...
View ArticleRestricting horizontal slash attack
I've been working on making this slash attack for my character. The whole point to this script is to put the damage range in sync with the slashing animation. The slash is completely horizontal and is...
View ArticleMy toon shader seems to make a black hole.
![alt text][1] [1]: /storage/temp/48729-untitled.png This is whats happening int to the model I'v attached this toon shader to. It seems to be creating this black hole of some sort and i can't figure...
View ArticleStop player following cameras cameras direction
Okay I'm not going to go to much into it but this is what I need my script to do. The way I have my controller set up is that the camera looks to the side of the player a little bit. I use this for...
View ArticleMy GUI stopped working?
Okay I bought this asset online so I would like not to show the whole script. The problem is this asset stopped working when I updated from unity 5.0 to 5.1.2. The script is for a controller GUI...
View ArticleKeeping an object constrained to a 2d radius based off of the camera
A few weeks back I posted a question about keeping an object on the screen. What I would like to do now is clamping an object around a 2d radius based on the camera. I'm need this for a reticule for...
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